CV
Career History
January 2021 - Current
Technology Navigators
ASSOCIATE PRODUCER
Guide my team and other cross-disciplinary teams to the completion of project goals, creatively solving roadblocks and scheduling meetings from the day-to-day to department wide presentations.
January 2022 - Current
Unannounced Project
PRODUCER AND WRITER
Writing first major contribution to an unannounced project for a Valheim mod. Managing schedule and workload through Atlassian.
June 2020Â - October 2021
Project Township
PRODUCER AND GAME DESIGNER
Helming a team of UTD graduates to make a unique aesthetic fantasy RPG, providing direction and managing workflow in addition to primary contribution in Narrative, Quests, and Level/World Design. Steam and Kickstarter launch pending.
Jan. 2020 - May. 2020
UTD - Goblin's Greed (Digital and Physical)
PRODUCER AND GAME DESIGNER
Wrote design document, providing vision to a team of three UTD students to create the physical version of the game, then later as development began in Unity.
Sep. 2019 - Nov. 2019
UTD - Champions of Damuran
GAME DESIGNER
Provided initial conception, and designed the primary systems within the core gameplay loop. Implemented stats, a modular map, monsters, and class design, and lead several play-testers to iterate on balance and tone.
WANT TO CONTACT ME?
Interested in learning more about me, my work, or how we can collaborate on an upcoming project? Shoot me a message through any of the following channels and we can schedule a meeting!
5129093614
Discord: Wrath#0727