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CV

Career History

January 2021 - Current
Technology Navigators

ASSOCIATE PRODUCER

Guide my team and other cross-disciplinary teams to the completion of project goals, creatively solving roadblocks and scheduling meetings from the day-to-day to department wide presentations.

January 2022 - Current
Unannounced Project

PRODUCER AND WRITER

Writing first major contribution to an unannounced project for a Valheim mod. Managing schedule and workload through Atlassian.

June 2020 - October 2021
Project Township

PRODUCER AND GAME DESIGNER

Helming a team of UTD graduates to make a unique aesthetic fantasy RPG, providing direction and managing workflow in addition to primary contribution in Narrative, Quests, and Level/World Design. Steam and Kickstarter launch pending.

Jan. 2020 - May. 2020
UTD - Goblin's Greed (Digital and Physical)

PRODUCER AND GAME DESIGNER

Wrote design document, providing vision to a team of three UTD students to create the physical version of the game, then later as development began in Unity.

Sep. 2019 - Nov. 2019
UTD - Champions of Damuran

GAME DESIGNER

Provided initial conception, and designed the primary systems within the core gameplay loop. Implemented stats, a modular map, monsters, and class design, and lead several play-testers to iterate on balance and tone.

CV: CV

WANT TO CONTACT ME?

Interested in learning more about me, my work, or how we can collaborate on an upcoming project? Shoot me a message through any of the following channels and we can schedule a meeting!

5129093614

Discord: Wrath#0727

  • LinkedIn
CV: Contact
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